Music
Final Fantasy VI. All of the tunes in this game were all wonderfully arranged in such a way that they formed a harmony. From the battle theme to the Opera House, all of these songs were awesome. In fact, some of these songs are so good that you can actually hear parts of them in other Final Fantasy games. And don't forget the the laugh of Kefka! Excellent. Runnerup: Final Fantasy VII.
Characters
Final Fantasy VI. Yet again, this game comes out on top. Not only did this game have wonderful characters with wonderful personalities, it had so MANY. This does not take away points from this game, oh no, not like Chrono Cross did. All characters have unique skills, including Sabin's Bum Rush (my favorite), which also add to the characters personallities. Two thumbs up. Runnerup: Final Fantasy X.
Character
Locke Cole. This character...wow. This sarcastic attitude, his dangerous occupation, everything about him is just so cool! And he's even got a sensitive side to boot (don't worry, no spoilers) and forms wonderful relationships with all the characters (well, most of them anyway). Amazing. Runnerup: Vincent Valentine.
Battle System
Final Fantasy VII. Sorry FFVI, FFVII beat ya here. And not to rub it in FFVI, but by far. The rotating camera, the materia, the limit breaks, the spells, the weapons, the arenas...what else is missing? Nothing! This game hosts my favorite battle system by far and probably will until FFC (FF100) comes out. Kudos. Runnerup: Final Fantasy VI/IX.
Villian
Sephiroth. This guy is just so...dang...evil! This arch rival is so evil that he isn't even human! One thing I really liked about this villian though is that he actually followed the storyline (lacking in many other FF games) so tightly. He's not just a guy thats all big and bad either, he has purpose. Shocking. Runnerup: Kefka.
Storyline
Tie: Final Fantasy VII and IX. Amazing, I know. I actually liked the storyline in IX. I could follow it with ease and it was a nice change of pace from the oh-so-serious FF games. Although FFVII had a somewhat dark storyline, it was enjoyable to see what happened next. It was so unpredictable. I loved both. Runnerup: None.
Ending
Final Fantasy IX. Classic. Simply classic! The rescue a princess thing was old to me, but this game delivered this idea so well that it wasn't at all repetitive. This is probably the most touched I've ever been in playing a videogame, and I'm usually not an emotional person that way. Congrats! Runnerup: Final Fantasy VI.
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